• 3 Posts
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Joined 2 years ago
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Cake day: June 30th, 2023

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  • This makes sense in 2 ways:
    If they didn’t have the offcuts, they would have to buy the materials anyway. So accounting for that cost is required.
    If they didn’t use the offcuts, they would have to bin/recycle them. This is a good reduce/reuse policy.

    It’s similar with event kit hire companies. They might have 2 of one item on the book, and know they can subhire a further 2 items from a different company.
    If you request to hire 2 of the items, it will likely be at the cost of what the other company charges (well, b2b rate at least) plus a margin (to cover delivery, processing, insurance).
    Because the company you go to may or may not have 2 items on the shelf. They might only have 1 or none. And they can’t suck up the cost of subhiring.
    If they hire out the items on the shelf, great. Probably a bit more profit.
    If they have to subhire, no big deal. Just slimmer margins



  • It could just do with a UI refresh and maybe some added functionality

    That is actually huge ask.
    Mumble works in an “engineer brain” kinda way. Cause it has been made by engineers making sure the underlying tech is available to be used in so many scenarios.
    Making it work in a “user” kinda way is a huge change.
    And it would either make the code really difficult to maintain, or would isolate the power users by restricting the flexibility of mumble.
    The fact that mumble is FOSS is absolutely fantastic!

    Feel free to fork the project and refresh the UI.
    Or sponsored programmers to do this. If there is actually a market, you would be able to overtake mumble. You can even start from their codebase, the license is very permissive (just make sure you credit mumble!)












  • I’ve heard rumours that Kitten Space Agency (the spiritual successor to Kerbal Space Program, considering KSP2 is dead on arrival) will support multiple monitors.
    I know it has multiplayer baked in at every step of the development (even if it won’t be available on release). So maybe I’m getting my wires crossed between multimonitor and features of the multiplayer that sound like they would be great for multi monitor (IE, someone plays as ground control)








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