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Cake day: September 3rd, 2023

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  • “Tradition”. La corrida en France, c’est arrivé en 1853, juste pour faire plaisir à la meuf de Napoléon III. On parle pas d’un truc ancré dans la culture locale, malgré ce que certains voudraient faire croire.

    Ça me fait presque penser aux baleiniers japonais. La chasse industrielle date de la fin du XIXe, presque plus personne n’y est favorable à part l’infime minorité qui la pratique, mais ils ont des potes aux bons endroits, donc ils maquillent ça en “recherche scientifique” et ils continuent. Même pas d’intérêt financier, plus personne ne bouffe de baleine.







  • C’est triste mais les multinationales pétées de thunes ont réussi à prouver que globalement les gens s’en foutent des mauvaises traductions.

    Les VF Disney sont lamentables depuis au moins 15 ans, avec des traductions littérales qu’on reprocherait à un gamin de sixième par moment, et depuis Windows 10 Microsoft s’est rendu compte que ça servait à rien de se casser le cul à traduire correctement, parce que tout le monde finit par s’adapter à “Disponible depuis : PC” et “Nous nous occupons de certains points.”

    Alors oui, tu m’étonnes que tout le monde considère que la traduction c’est une vague arrière-pensée et ça ne doit rien coûter maintenant.


  • Dragon Quest Builders (2) attempted something between RPG and minecraft-style building, and at least it released. It looks pretty good for a blocky game, it has spectacular block and item diversity, and great building tools. As a mostly creative game with a bunch of silly NPC villager interactions, it’s fun.

    Unfortunately, there’s only the hint of a great base/town builder in there, but it’s too shallow in the end. You’ve got different classes of NPC villagers with needs and skills, but there’s no challenge, only the satisfaction of seeing your town run sort of well.

    Story mode also teaches you to build defenses and traps against monster attacks but monster raids are scripted and very dumb. After the story ends and you get into full free build mode, you’ll never have a monster raid again, making it all basically useless.

    And also there’s very little procedural gen in the game. Main islands are big, but static. Small islands are procedural each with a set biome, but their primary goal is to be destroyed for materials. You can only save 3 of them to use them as (small-ish) new landmasses for your builds.



  • That makes absolutely no sense. Nintendo does enough shit that you don’t need to invent some.

    Console wars have never been about doing the exact same shit. Game boy Vs Game Gear? N64 Vs Playstation Vs Saturn? Even SNES and Megadrive/Genesis had very different designs, and that’s enough to be noticeable in the games if you are familiar enough with them.

    They sell video game systems and games, they’re competitors. So is Valve. So was freaking Ouya.

    The fact they’re doing thing differently enough that they’re not completely interchangeable is the competition.










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